Friday 7 May 2010

Colour Pass

Once the occlusion renders were done and any discrepancies in the mesh ironed out Chris and I started work on tecturing the building using basic lamberts which combined with the occlusion renders would result in a realistic and accurate building. We had been using images to create the building. These were purely for measurement purposes and were not used for colour reference. We could not leave the building in a state of grey scale. This would not look attractive and would not look professional to an interested client. 

We needed some samples that would best represent the materials that would be used on the exterior panels which would make up the buildings unique and interesting colour palette. Acquiring the right samples took some time and we only received three samples instead of 4. In order to complete the texturing process we would need to create the fourth colour with careful guidance from the architectural company we were working for. Using some artistic initiative we created the colour needed to complete the interesting pattern on the exterior of the building. Looking at the textured model I was excited and overwhelmed with the outcome. The building was starting to take shape and the surrounding buildings gave the hotel a sense of space and scale. Although the modeling process, particularly concerning the production of the exterior took longer than expected the overall outcome was beginning to look like a building that would be a functional one.

I took it upon myself to texture the building once all the components had been modeled. I had the laborious task of combining all the parts that would be similar in colour. The main worry was the intricate panel work on the facades of the building. There were 4 colours that made up the colour scheme and they all needed to be the right tone. We only had three colour samples at this point. It was difficult to combine all the correct panels and colour them accordingly. I didn't want to colour panels in the wrong way as to avoid losing the pattern that had been carefully thought out. Sometimes I missed out panels, however these were very easy to spot when the majority of the building was coloured.

Although the colour pass did not look like much at this point I knew that the building would look more exciting with good lighting and the addition of an occlussion pass to pick out the detail.

Here are  a few renders showing the colour pass.


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