Sunday 16 May 2010

Final Gather Colour Tests

Here are a few final gather tests that show what the scene will look like when it is lit by a physical sun and sky dynamic. Rendering the scene this way will give the scene a realistic light source highlighting key points on the building. By using the physical sun and sky technique we could recreate lighting that would be realistic enough to resemble the way in which the building would be lit in reality. 

Some of the renders were over exposed, however they could be adjusted in after effects using the brightness and contrast sliders. I was extremely happy with the result and I am very grateful to Fahran Younas who has helped us with the render settings to achieve these awsome images.

Looking at the images now I realize that the surfaces look bleached out and very few of the surfaces have little impact on the way in which the building is lit. The occlusion renders should affect the surfaces and bring definition to the entire piece.



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